CS Student & Builder

Merwyn
Prince Lobo

Building things from scratch — from distributed GPU clusters to IoT devices. CS undergrad at PES University. Into ML, cybersecurity, IoT, and anything that pushes limits.

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01
Merwyn Prince Lobo
// github.com/Merwyn-Prince-Lobo
About Me

Builder.
Tinkerer.
Engineer.

I'm a CS student at PES University obsessed with building things from the ground up. From machine learning and cybersecurity to physically constructing IoT devices and electronics projects — if it can be built, I want to build it.

Passionate about embedded systems, low-level programming, and making hardware do things it probably shouldn't. When I'm not coding, I'm sim racing, tuning cars, or crashing rockets.

10+
Projects Built
ML
& Security
Things to Build
Projects

Things I've Built

01
In Progress
Render Farm v1

A LAN-based Blender render farm prototype that splits animation frames across multiple machines for parallel rendering using a master–worker model. No cloud dependency — pure local distributed compute.

PythonBlenderDistributedNetworking
02
LAN File Transfer

P2P encrypted file transfer over your local network — no internet required. Transfers files directly between machines with end-to-end encryption for complete privacy on LAN.

PythonJavaScriptCSSHTMLP2P
03
RUTP — Reliable UDP Telemetry Protocol

A lightweight application-layer reliability protocol on top of UDP for IoT telemetry in constrained networks. Implements ordered delivery, ACK/NACK, sliding window flow control, and retransmission — without TCP overhead.

PythonUDPIoTProtocolsNetworking
04
Restaurant Management App

A full LAN-based restaurant management web application with real-world functionality combined with cybersecurity blue-team principles — built to demonstrate secure system design in a practical setting.

HTMLPythonCSSCybersecurityBlue Team
05
In Progress
Distributed LLM Inference

Building a distributed inference system to split large language model load across multiple machines — experimenting with tensor parallelism and custom routing to run LLMs that don't fit on a single GPU.

PythonDistributedLLMNetworkingML
06
In Progress
IoT Telemetry System

An end-to-end IoT telemetry pipeline — from embedded sensors collecting real-world data to a backend that ingests, processes, and visualizes it in real time. Designed for constrained network environments.

IoTEmbeddedPythonSensorsArduino
07
In Progress
ML Projects (×2)

Two machine learning projects currently in active development — applying ML fundamentals to real-world problems. Details dropping soon.

PythonMLNeural NetworksData
08
Arduino Damage Feedback — Minecraft Mod (JAVA 1.21.11)

Get real physical feedback when you take damage in Minecraft via a buzzer triggered by a relay.Every time your player takes damage in Minecraft, the mod sends a signal through a Python bridge to an Arduino Uno, which triggers a relay that buzzes a buzzer for 500ms.

JAVAPythonFAbricIOT
Skills

What I Work With

Languages
  • C / C++
  • Python
  • C# (Unity)
  • JavaScript
  • MATLAB
Tools & Platforms
  • Unity 3D
  • Unreal Engine
  • Blender
  • Arduino / Embedded
  • Git / GitHub
Domains
  • Cybersecurity
  • IoT & Electronics
  • Embedded Systems
  • Distributed Systems
Hardware
  • PCB Design
  • Rocketry & Avionics
  • IoT Sensors
Currently Learning

Always in
Progress.

🤖
Machine Learning / AI

Exploring ML fundamentals — from supervised learning and neural networks to model training pipelines. Bridging theory with real project applications.

In Progress
🌐
Networking & Protocols

Diving deep into how data actually moves — TCP/IP, packet analysis, network architecture. Feeds directly into both cybersecurity and distributed systems work.

In Progress
Contact

Let's Connect

Open to collabs, projects, or just talking about rockets and race cars.

or reach me directly at loboprince740@gmail.com